Version 1.21.1.7 Update Patch
This update brings Shop and Event updates, along with changes to some Pokémon stats and moves to adjust the balance of Unite Battles. Specifically, this update provides buffs (⇧) for Inteleon, Ho-Oh, Suicune, Decidueye, Machamp, and Blastoise; while bringing nerfs (⇩) for Vaporeon, Dhelmise, Mimikyu, Miraidon, and Mega Charizard X.
The full patch notes can be found below:
Update Details
Changes have been made to some Pokémon stats and moves to adjust the balance of Unite Battles.
- Shop Updates
- Event Updates
- Text Fixes
Notice Regarding Currency Change in Bulgaria
On January 1, 2026, Bulgaria adopted the euro (EUR) as its legal tender, replacing the Bulgarian lev (BGN).
As a result, from January 1, 2026, the payment currency for Pokémon UNITE has been changed from the Bulgarian lev (BGN) to the euro (EUR).
The exchange rate to euros is 1 EUR to 1.95583 BGN.
Some prices may be adjusted in the future in order to set equal pricing among regions that use the euro.
Map Adjustments
To adjust the balance of Unite Battles, some map specifications have been changed.
Theia Sky Ruins
Kyogre
- Duration of goal zone weakening after KOing Kyogre: 90s → 45s
- Automatic HP recovery effect after KOing Kyogre: 5% max HP per sec → 4% max HP per sec
Balance Adjustments
To adjust the balance of Unite Battles, some Pokémon stats and moves have been changed.
Inteleon
Acrobatics
Liquidation
- Cooldown: 7s → 6s
Inteleon is an Attacker that specializes in consistent long-range attacks, but in the current environment, its damage against Defenders and All-Rounders was insufficient. The risk when approached by opponents was high, making it difficult to achieve returns commensurate with that risk. The frequency of move usage has been increased, and adjustments have been made to allow it to deal damage more safely.
- Movement speed decrease on self: 60% → 40%
- Damage: 5% increase
Ho-Oh
Sacred Fire
Fire Spin
- Attack increase on self: 15% → 25%
Sky Attack+
- Shield effect: 10% increase
- Percentage of damage taken for allies: 50% → 60%
Its ability as a Defender to hinder opponents and protect allies was lacking in the current environment, so its durability and support capabilities have been strengthened. Additionally, the Attack increase effect from Sacred Fire has been boosted to increase the pressure it can exert on opponents.
- Healing: 10% increase
Suicune
Surf
Icy Wind
- Damage: 30% increase
Unite Move: Endless Ice Spikes
- Slow effect: 20% → 30%
- Slow duration: 2s → 3s
- Damage when icicles shatter: 20% increase
Compared to its other two moves, the hindrance capability and damage of Surf and Icy Wind were insufficient, leading to a long period of underperformance. Adjustments have been made so that these moves can offer a comparable level of performance. Also, as its durability was lowered in the previous adjustment making it easier to KO than anticipated, the frequency of its Unite Move has been increased to improve its overall hindrance capability.
- Required energy: 100,000 → 90,000 (10% decrease)
Decidueye
Stats
Spirit Shackle
- HP: 3000–5152 → 3200–6000
- Sp. Def: 30–230 → 76–330
Although it excels at dealing damage from a distance, its extremely low durability often led to it being at a disadvantage in long-range shootouts. Its stats have been improved to increase survivability, and it has been adjusted to better withstand Sp. Atk-based long-range attacks while dealing damage more effectively.
- Damage taken by moving away from the stitch to the ground: 100% increase
Machamp
Cross Chop+
Submission
- Attack increase per basic attack hit: 2 → 3
Unite Move: Barrage Blow
- Cooldown: 9s → 8s
Often, matches would end before Machamp could sufficiently raise its Attack. To allow it to perform well in the late game, the Attack increase gained from Cross Chop+ has been boosted, and its durability when using its Unite Move has been further increased.
- Defense/Sp. Def increase: 250 → 300
Blastoise
Hydro Pump
Surf
- Cooldown: 6s → 5.5s
- Damage: 10% increase
Surf+
- New Effect: Now grants a shield upon hitting. (Note: In-game text description will be updated at a later date.)
- Cooldown: 7.5s → 7s
The hindrance capability of the Hydro Pump and Surf combination was somewhat lacking in the current environment. The frequency and damage of the moves have been strengthened, and a shield effect has been added to Surf to allow Blastoise to better fulfill its role as a Defender.
- Shield amount: 20% increase
Vaporeon
Ability: Water Absorb
Hydro Pump
- Recovery amount: 20% decrease
Aqua Ring
- Damage: 7%–12% decrease
Flip Turn
- Recovery amount: 12% decrease
Flip Turn+
- Damage: 12%–17% decrease
- Damage reduction effect: 25% → 15%
Muddy Water
- Damage reduction effect: 40% → 30%
It possessed high durability and recovery, along with high hindrance capability and damage. Since it was too strong overall, adjustments have been made to bring its balance to an appropriate level.
- Damage: 10%–17% decrease
- Slow effect: 40% → 30%
Dhelmise
Ability: Steelworker
Whirlpool
- Additional damage: 15% decrease
Whirlpool+
- Anchor slam damage: 8% decrease
- Cooldown reduction on basic attack hit: 1s → 0.8s
The additional damage from its Ability and the continuous damage from Whirlpool were high. Combined with its powerful hindrance capability, this created situations where opponents had no room to escape. The damage has been reduced, and the frequency of move usage has been slightly curbed.
- Cooldown reduction on basic attack hit: 2s → 1.5s
Mimikyu
Trick Room
The damage reduction effect while inside Trick Room's area was extremely high. Combined with high mobility, this often allowed Mimikyu to attack one-sidedly while ignoring counterattacks. The damage reduction effect has been lowered to create room for opponents to counter.
- Damage reduction effect: 70% → 50%
Miraidon
Unite Move: Bright Future Meteor Storm
The burst damage from its Unite Move was extremely high, leading to situations where a single hit could decide the match. To ensure a healthy battle environment, the damage amount has been reduced.
- Damage: 12%–8% decrease
Mega Charizard X
Ability: Solar Power
Ability: Tough Claws
- Additional damage: 20% decrease
The additional damage from its Abilities was high, giving it overwhelming strength in close-quarters combat. The amount of additional damage from its Abilities has been reduced.
- Additional damage: 20% decrease
Mega Gyarados
Ability: Mold Breaker
Dragon Breath
- Defense/Sp. Def increase: 50% → 30%
- Defense penetration effect: 40% → 30%
Unite Move: Dragon Current
- Automatic attack damage while Mega Evolved: 15% decrease
Due to the high durability and defense penetration capabilities granted by its Ability while Mega Evolved, it remained difficult for opponents to counter. In addition to curbing the frequency of its Unite Move, the stat boosts during Mega Evolution and the damage of its main offensive move, Dragon Breath, have been reduced to create openings for opponents to deal with it.
- Required energy: 80,000 → 100,000 (25% increase)
Bug Fixes
The following bugs have been fixed.
- Fixed a bug where Dhelmise's Anchor Shot would hit Pokémon positioned behind Dhelmise.
- Fixed a bug where Comfey could not score together with an ally while attached to them.
- Fixed a bug where, if the effect of KOing Kyogre overlapped with a goal zone defenseless due to Regieleki, players could still score immediately even after the Regieleki effect ended.
- Fixed a bug where the HP recovered from the effect gained after KOing Kyogre was being counted in the result screen stats of the Pokémon that KO'd it.
- Sources
- In-game news
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The Roar of Sea and Sky [Part 2] - Patch Notes
Update Date/Time 2025-12-25 at 04:00community.pokemon.com